Board Game Badger lists the top five funded campaigns and top five (un)funded campaigns each week. These campaigns have only been active at most for one week. Be sure to watch the videos below and follow the links to learn more about the most funded new campaigns! You can register for a free account now to see my opinions on these campaigns!
Most Funded New Campaigns
Project By: Transforming Designs Inc. – The Game Anywhere Table GAT-64 Plus with a playing surface area of 6’2″ L x 4’9″ W is the largest portable gaming table in the world
2. Iron Wars
Project By: Juegorama – Survive with your Mech mercenary company. Co-op campaign and Competitive modes, tactical boardgame with amazing Mechs and miniatures!
Project By: Gindie – LudiBooster – A dynamic card drafting game for 2-4 players inspired by CRPG magic item generators.
Project By: BETON GAMES – Bury your bones. Piddle on everything. Escape the authorities. THIS is A Dog’s Life. Family board game with painted miniatures of dogs.
Project By: Frog God Games – Adventures worth winning for Fifth Edition, Swords and Wizardry, and Pathfinder.
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Read My Opinions
- I want you to pay close attention to the iconography on both the main Kickstarter image and within the campaign itself in the Game Anywhere campaign. I have seen a couple of game campaigns do this and I think it’s a great idea. Remember, on Kickstarter, the goal is to quickly convert scrollers to backers. I think quickly summing up complicated ideas into easy-to-digest iconography is a great way to do that.
- Iron Wars is another great example of a campaign using early birds to quickly fund and then flatline with new backers. You will also notice that this strategy led to two failed campaigns and worked for them this campaign. I am incredibly excited that the campaign funded, but I think they would be doing much better without the early bird.
- Enchanters is a poster child for why you outsource crowdfunding to experienced campaigners. Ludicreations has a massive email list and industry connections they lean on to help them fund successful campaigns, and I base a lot of my opinions of best practices on how they implement them into campaigns. This is a small example but look specifically at their first three stretch goals, increasing from 12 to 13 to 16. You want that ramp up in the early goals after funding.
- I love dogs. Therefore this campaign can do no wrong. Okay, for real though. A Dog’s Life made my list when they launched the first time, but they messed up the shipping. They admitted their mistake, but couldn’t edit payment mid-campaign, so they opted to cancel. This transparency and relaunch set up the campaign to actually do better than the original, even though I have zero thoughts that this was planned. In any case, great work.
- Like I have said lately, the bar is a lot lower for RPG campaigns than tabletop campaigns. The campaigns need fewer backers, they get away with more digital reward tiers, and their campaigns are much more text-heavy. Quests of Doom does not challenge this reality and is actually currently engaging in the comments something that I think is a structural mistake. The adventures from the campaign are to be softcover when their cultivated audience expects hardcover. Backers get comfortable with you as a company for whatever it is you started producing and you challenge that at the risk of failure.
Most Funded Unfunded New Campaigns
DISCLAIMER. I am not a time lord. These campaigns may have funded in the time between the list being created and this post being published.
Project By: Everything Epic – The sci-fi cooperative story adventure game! It’s like an “RPG” “Choose-Your-Own Adventure” scenario board game with Miniatures!
Project By: Spartan Games – Join us as we take the Firestorm Galaxy and massively expand it with an array of exciting products our fans told us they wanted!
Project By: Flippin’ Games – Off the Rails is a strategic table-top game of tile placement & risk / reward roller-coaster mechanics for 2-4 players for ages 12+.
Project By: Ninth Haven Games – DinoGenics is a game where players take on the roles of corporation leaders as they compete to build the most popular dinosaur park.
Project By: Lost Spheres Publishing – The City of Seven Seraphs is a fully developed Planar Metropolis for the Pathfinder RPG available in full-color Hardcover and PDF.
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Read My Opinions
- Secrets of the Lost Station is another campaign challenging the conventional wisdom of funding fast and stretching to meet the production team’s desires. I will say that this is tested ground and many do not fare well. This is because you need a reason for the press to cover you mid-campaign, and they are not likely to cover an unfunded campaign. You also have no evangelists built into your funding model, so it is a campaign most will back and forget about until they hear it is funded. This tactic is the anti-engagement pre-sale method, and Kickstarter campaigns live and die on engagement.
- You should be able to fund your campaign with 200-300 people backing the most obvious pledge level.
Firestorm is going to need closer to 400 people, which is why they are slow to funding, even though it is a solid campaign. I also think at this point they need to advertise reviews of the wargaming system they’ve built to cross the finish line faster.
- Off the Rails is about to fund and I couldn’t be more excited. When you compare this title to the last game in their collection, you will appreciate how this company and its art direction have grown. They have invested a lot of time in things I myself have written off as too time-consuming and space wasting, but it isn’t hurting their odds, so that should be rewarded. My biggest critique is actually that there is too much content on the page.
- DinoGenics looks fun, but I think the team bit off more than they could chew with their current audience numbers. I think they should have started this game with chits and stickers for each dinosaur and upgraded via stretch goals to include laser-cut meeples.
- City of Seven Seraphs is actually dealing with the opposite problem as Quests of Doom. In this situation, 200ish backers are excited to get hardcover editions of this product, but to produce it, they need closer to 500 people. And it is their first campaign! They misjudged their audience or figured more people would see the campaign on Kickstarter and back. Either way, it was a misstep and they need a lot of help to fund.